shadow#
This is the API for the shadow module.
- class obscurae.shadow.Disk(npix=201, thick=20)#
Disk grid.
Instantiate the stellar disk.
- Parameters:
npix (int, optional) – Number of pixels in the stellar disk. Default is 201.
thick (int, optional) – Thickness of rings. Default is 20 pixels).
span (int, optional) – Span of velocity grid. Default is 20 km/s.
res (float, optional) – Resolution of velocity grid. Default is 0.25 km/s.
- Grid()#
Instantiate the grid.
- static grid(rad, xoff=0, yoff=0)#
Initial grid.
- Parameters:
rad (int) – Radius in number of pixels.
xoff (float, optional) – Offset in x-direction. Default 0.
yoff (float, optional) – Offset in y-direction. Default 0.
- Returns:
initial grid, velocity grid, normalized radial coordinate.
- Return type:
(array, array, array)
- static gridCoords(rad, xoff=0, yoff=0)#
Coordinates of the grid.
Calculate the coordinates of the grid, from -rad to +rad.
- Parameters:
rad (int) – Radius of the grid in number of pixels.
xoff (float, optional) – Offset in x-direction. Default is 0.
yoff (float, optional) – Offset in y-direction. Default is 0.
- Returns:
grid coordinates, indices of coordinates, distance from limb
- Return type:
(array, array, array)
- static gridRing(rad, thick, xoff=0, yoff=0)#
Initial grid in rings of \(\mu\).
Initial grid of star in rings of aprrox same \(\mu = \cos(\theta)\), where \(\theta\) is the angle between a line through the center of the star and the limb.
Useful for macroturbulence calculations.
- Parameters:
Rs (int) – Radius in number of pixels.
thick (int) – Thickness of rings.
xoff (float, optional) – Potential offset in x-direction. Default 0.
yoff (float, optional) – Potential offset in y-direction. Default 0.
- Returns:
pixels within stellar disk, velocity grid, radial \(\mu\) values, approx \(\mu\) in each ring
- Return type:
(array, array, array, array)
- class obscurae.shadow.Planet(rp=0.1, vsini=10.0, zeta=2.0, xi=1.0, cs=[0.6, 0.4], law='quad', npix=201, thick=20, span=20, res=0.25)#
Planet grid.
Instantiate the planet grid. Inherits from
Star.- Parameters:
rp (float, optional) – Planet radius in stellar radii. Default is 0.1.
vsini (float, optional) – Stellar rotation velocity. Default is 10 km/s.
zeta (float, optional) – Macroturbulence parameter. Default is 2 km/s.
xi (float, optional) – Microturbulence parameter. Default is 1 km/s.
cs (list, float, optional) – Limb darkening coefficients. Default is [0.6,0.4].
law (str, optional) – Limb darkening law. Default is quadratic.
npix (int, optional) – Number of pixels in the stellar disk. Default is 201.
thick (int, optional) – Thickness of rings. Default is 20 pixels).
span (int, optional) – Span of velocity grid. Default is 20 km/s.
res (float, optional) – Resolution of velocity grid. Default is 0.25 km/s.
- Occult(xx, yy)#
Transiting planet on stellar disk.
The limb-darkened stellar disk is occulted by a planet. We grab those pixels occulted by the planet and make a new (sub)grid.
- Parameters:
xx (array, float) – x-position of planet on stellar disk.
yy (array, float) – y-position of planet on stellar disk.
- convectiveBlueshift(Vcb)#
Convective blueshift.
Calculates the convective blueshift following . The radial component of the convective blueshift is given by \(\mu V_{ \mathrm{cb}}\), where \(V_{\mathrm{cb}}\) is the convective blueshift and \(\mu\) is the cosine of the angle between the line of sight and the local vertical direction.
Similar to Eq. (1) in , the absolute RV decrease induced is given by
\[V_{0, \mathrm{cb}} = V_{ \mathrm{cb}}\]rac{sum_{i} mu_{i}^{2} I(mu)_{i}}{sum_{i} I(mu)_{i} mu_{i}} , ,
where \(I(\mu)\) is the intensity of the star at \(\mu\) as a result of limb-darkening.
- param Vcb:
Convective blueshift parameter in km/s.
- type Vcb:
float
- createShadow(per, t0, times, cmap='gray_r', font=14, zmin=None, zmax=None)#
Doppler shadow.
Creates the shadow of the planet traversing the stellar disk.
- class obscurae.shadow.Spot(Tspot=2500, Teff=5777, Rspot=0.1, rp=0.0, vsini=10.0, zeta=2.0, xi=1.0, cs=[0.6, 0.4], law='quad', npix=100)#
Spot grid.
Instantiate the spot grid. Inherits from
Star.- Parameters:
Tspot (float, optional) – Spot temperature in K. Default is 2500 K.
Teff (float, optional) – Stellar effective temperature in K. Default is 5777 K.
Rspot (float, optional) – Spot radius in stellar radii. Default is 0.1.
vsini (float, optional) – Stellar rotation velocity. Default is 10 km/s.
zeta (float, optional) – Macroturbulence parameter. Default is 2 km/s.
xi (float, optional) – Microturbulence parameter. Default is 1 km/s.
cs (list, float, optional) – Limb darkening coefficients. Default is [0.6,0.4].
law (str, optional) – Limb darkening law. Default is quadratic.
npix (int, optional) – Number of pixels in the stellar disk. Default is 201.
thick (int, optional) – Thickness of rings. Default is 20 pixels).
span (int, optional) – Span of velocity grid. Default is 20 km/s.
res (float, optional) – Resolution of velocity grid. Default is 0.25 km/s.
- Cross(xx, yy, xp=[], yp=[])#
Spot crossing stellar disk.
Similar to
Planet.Occult()but for spots with fractional intensity.- Parameters:
xx (array, float) – x-position of spot on stellar disk.
yy (array, float) – y-position of spot on stellar disk.
- fromAngularRadius(delta)#
Angular radius.
Calculates and sets the radius of the spot-to-star radius from the angular radius as
\[\tan \delta = \frac{R_{spot}}{R_{star}} \, ,\]- Parameters:
delta (floats) – Angular radius in radians.
- Returns:
Angular radius in radians.
- Return type:
float
- class obscurae.shadow.Star(vsini=10.0, zeta=2.0, xi=1.0, cs=(0.6, 0.4), law='quad', npix=101)#
Stellar grid.
Instantiate the stellar grid. Inherits from
Disk.- Parameters:
vsini (float, optional) – Stellar rotation velocity. Default is 10 km/s.
zeta (float, optional) – Macroturbulence parameter. Default is 2 km/s.
xi (float, optional) – Microturbulence parameter. Default is 1 km/s.
cs (list, float, optional) – Limb darkening coefficients. Default is (0.6,0.4).
law (str, optional) – Limb darkening law. Default is quadratic.
npix (int, optional) – Number of pixels in the stellar disk. Default is 201.
thick (int, optional) – Thickness of rings. Default is 20 pixels).
span – Span of velocity grid. Default is 20 km/s.
res (float, optional) – Resolution of velocity grid. Default is 0.25 km/s.
- Line()#
Stellar line profile.
The stellar line profile is calculated by convolving the rotating, limb-darkened star grid with the macroturbulence and microturbulence.
- convolve()#
Convolve the stellar grid.
Convolves the stellar grid with the macroturbulence and microturbulence following the approaches in Hirano et al. (2011) and Gray (2005).
- limbDarkening(cs=(0.3, 0.2), law='quad')#
Limb darkening.
Calculates the limb darkening of the star based on \(\mu\) and the limb darkening law.
- Parameters:
cs (tuple, float) – Limb darkening coefficients. Default is [0.3,0.2].
law (str, optional) – Limb darkening law. Default is quadratic.
Note
The ‘nonlinear’ law needs four coefficients, while the ‘quad’ only need two. ‘uni’ naturally does not need any.
- macroturbulence(zeta)#
Macroturbulence.
Calculates the macroturbulence of the star in rings at a given \(\mu\) for a given \(\zeta\) using the radial-tangential profile.
- Parameters:
zeta (float) – Macroturbulence parameter.
- microturbulence(xi)#
Microturbulence.
Convolves the rotation profile with a gaussian to take microturbulence for a given \(\xi\) into account.
- Parameters:
xi (float) – Microturbulence parameter.